BadPVP
BadPVP
callAction
^pvp$
nextTarget
^pvpnt$
resetSystem
^pvpreset$
addLeader
^pvpleaders (-|\+)(\w+)$
listLeaders
^pvpleaders$
displayHelp
^pvphelp$
BadPVP
0
0
0
#ff0000
#ffff00
#000000
#000000
targetList
0
0
0
BadPVP
#ff0000
#ffff00
#000000
#000000
^\(Party\): (.*) (say|says), "I have (\d{1,3}) targets: (.*?)\.?"$
1
targetSpecific
0
0
0
BadPVP
#ff0000
#ffff00
#000000
#000000
^\(Party\): (.*) (say|says), "Target: (.*?)\.?"$
1
wasSlain
0
0
0
BadPVP
#ff0000
#ffff00
#000000
#000000
^You have slain (\w+)\.$
^(\w+) has been slain by \w+\.$
^Unable to withstand the arrow piercing \w+ chest, (\w+) stumbles to the ground, collapsing in a pool
^(\w+)\'s body disintegrates and a ghostly spirit rises from the ashes\. The ghost cries out in pain as a body forms around \w+ that has .*\.$
1
1
1
1
wasKilled
0
0
0
BadPVP
#ff0000
#ffff00
#000000
#000000
^You have been slain by (\w+)\.$
1