Fix an incorrect check, add some missing newlines
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@ -1,7 +1,7 @@
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cecho("<MediumPurple>Bashmatic - Let's Bash Some Mobs!")
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cecho("<MediumPurple>Bashmatic - Let's Bash Some Mobs!\n")
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cecho("<slate_grey>---------------------------------")
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cecho("<slate_grey>---------------------------------\n")
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cecho("<DarkSlateBlue>See bm help for information on configuration.")
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cecho("<DarkSlateBlue>See bm help for information on configuration.\n")
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cecho("<DarkSlateBlue>")
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cecho("<DarkSlateBlue>\n")
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cecho("<MediumPurple>\nBattle Commands:")
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cecho("<MediumPurple>\nBattle Commands:")
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if Bashmatic.commands.start then
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if Bashmatic.commands.start then
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cecho("\n<DarkSlateBlue>-- Start : " .. Bashmatic.commands.start)
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cecho("\n<DarkSlateBlue>-- Start : " .. Bashmatic.commands.start)
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@ -1,6 +1,6 @@
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Bashmatic.enabled = not Bashmatic.enabled
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Bashmatic.enabled = not Bashmatic.enabled
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if Bashmatic.enabled and table.size(Bashmatic.hunting.events) == 0 and table.size(Bashmatic.enemies.targets) > 1 then
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if Bashmatic.enabled and table.size(Bashmatic.hunting.events) == 0 and table.size(Bashmatic.enemies.targets) > 0 then
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-- we just turned ourself on, we have targets, and no triggers are running
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-- we just turned ourself on, we have targets, and no triggers are running
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recreateTriggers()
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recreateTriggers()
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cecho("<DarkSlateBlue>Bashmatic: Bashmatic turned on. Let's go bash some mobs.<reset>")
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cecho("<DarkSlateBlue>Bashmatic: Bashmatic turned on. Let's go bash some mobs.<reset>")
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