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		@@ -11,7 +11,6 @@ function fighter.Setup()
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    }
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    -- Then in here,  set the class name from above equal to the main object in that classes pvp script
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    -- Important Note: You always need a name.decideAction function as this is called to generate pvp actions
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    fighter.classes.implementations = {
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        Psion = psion,
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        Alchemist = alchemist
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