Ultralight/game/config.go

17 lines
275 B
Go

package game
import (
"github.com/spf13/viper"
)
func LoadConfig(path string) bool {
viper.SetConfigName("Ultralight.yaml")
viper.SetConfigType("yaml")
viper.AddConfigPath("assets")
err := viper.ReadInConfig()
if err != nil {
panic(err)
} else {
return true
}
}