Convert to GMCP
This commit is contained in:
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5bdd41586c
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874bdb0496
@ -41,7 +41,7 @@ registerAnonymousEventHandler("lotjUICreated", function()
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lotj.galaxyMap.drawSystems()
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end
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registerAnonymousEventHandler("msdp.SHIPGALY", lotj.galaxyMap.setShipGalCoords)
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registerAnonymousEventHandler("gmcp.Ship.System.y", lotj.galaxyMap.setShipGalCoords)
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end)
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@ -50,11 +50,9 @@ function lotj.galaxyMap.log(text)
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end
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function lotj.galaxyMap.setShipGalCoords()
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-- Assume "0" in both values means we don't have valid coordinates and leave them what they were.
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-- TODO: Find a way to support a system actually located at 0, 0
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if msdp.SHIPGALX ~= "0" or msdp.SHIPGALY ~= "0" then
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lotj.galaxyMap.currentX = tonumber(msdp.SHIPGALX)
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lotj.galaxyMap.currentY = tonumber(msdp.SHIPGALY)
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if gmcp.Ship.System.x ~= nil and gmcp.Ship.System.y ~= nil then
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lotj.galaxyMap.currentX = gmcp.Ship.System.x
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lotj.galaxyMap.currentY = gmcp.Ship.System.y
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lotj.galaxyMap.drawSystems()
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end
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end
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@ -52,20 +52,32 @@ local function styleGaugeText(gauge, fontSize)
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gauge:setFontSize(fontSize)
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end
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-- Wires up MSDP subscriptions for a gauge.
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local function gmcpVarByPath(varPath)
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local temp = gmcp
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for varStep in varPath:gmatch("([^\\.]+)") do
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if temp and temp[varStep] then
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temp = temp[varStep]
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else
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return nil
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end
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end
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return temp
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end
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-- Wires up GMCP subscriptions for a gauge.
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-- statName is the short version of the stat name to show after the value (mv, hp, etc)
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local function wireGaugeUpdate(gauge, valueVarName, maxVarName, statName)
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local function doUpdate()
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local current = tonumber(msdp[valueVarName] or "0")
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local max = tonumber(msdp[maxVarName] or "0")
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local current = gmcpVarByPath(valueVarName) or 0
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local max = gmcpVarByPath(maxVarName) or 0
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if max > 0 then
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gauge:setValue(current, max, current.."/"..max.." "..statName)
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else
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gauge:setValue(0, 1, "")
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end
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end
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registerAnonymousEventHandler("msdp."..valueVarName, doUpdate)
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registerAnonymousEventHandler("msdp."..maxVarName, doUpdate)
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registerAnonymousEventHandler("gmcp."..valueVarName, doUpdate)
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registerAnonymousEventHandler("gmcp."..maxVarName, doUpdate)
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end
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@ -78,7 +90,7 @@ function lotj.infoPanel.createBasicStats(container)
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healthGauge.front:setStyleSheet(gaugeFrontStyle("#f04141", "#ef2929", "#cc0000", "#a40000", "#cc0000"))
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healthGauge.back:setStyleSheet(gaugeBackStyle("#3f1111", "#3f0707", "#330000", "#220000", "#330000"))
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styleGaugeText(healthGauge, 12)
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wireGaugeUpdate(healthGauge, "HEALTH", "HEALTHMAX", "hp")
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wireGaugeUpdate(healthGauge, "Char.Stats.hp", "Char.Stats.maxHp", "hp")
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local wimpyBar = Geyser.Label:new({
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x=0, y=0,
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@ -88,10 +100,10 @@ function lotj.infoPanel.createBasicStats(container)
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background-color: yellow;
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]])
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registerAnonymousEventHandler("msdp.WIMPY", function()
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local health = tonumber(msdp.HEALTH or 0)
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local healthMax = tonumber(msdp.HEALTHMAX or 0)
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local wimpy = tonumber(msdp.WIMPY or 0)
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registerAnonymousEventHandler("gmcp.Char.Stats.wimpy", function()
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local health = gmcp.Char.Stats.hp
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local healthMax = gmcp.Char.Stats.maxHp
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local wimpy = gmcp.Char.Stats.wimpy
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if healthMax > 0 then
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if wimpy > 0 and health > 0 and wimpy < health then
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wimpyBar:show()
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@ -110,7 +122,7 @@ function lotj.infoPanel.createBasicStats(container)
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movementGauge.front:setStyleSheet(gaugeFrontStyle("#41f041", "#29ef29", "#00cc00", "#00a400", "#00cc00"))
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movementGauge.back:setStyleSheet(gaugeBackStyle("#113f11", "#073f07", "#003300", "#002200", "#003300"))
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styleGaugeText(movementGauge, 12)
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wireGaugeUpdate(movementGauge, "MOVEMENT", "MOVEMENTMAX", "mv")
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wireGaugeUpdate(movementGauge, "Char.Stats.move", "Char.Stats.maxMove", "mv")
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-- Mana gauge (will be hidden later if we do not have mana)
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local manaGauge = Geyser.Gauge:new({
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@ -120,10 +132,10 @@ function lotj.infoPanel.createBasicStats(container)
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manaGauge.front:setStyleSheet(gaugeFrontStyle("#4141f0", "#2929ef", "#0000cc", "#0000a4", "#0000cc"))
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manaGauge.back:setStyleSheet(gaugeBackStyle("#11113f", "#07073f", "#000033", "#000022", "#000011"))
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styleGaugeText(manaGauge, 12)
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wireGaugeUpdate(manaGauge, "MANA", "MANAMAX", "mn")
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wireGaugeUpdate(manaGauge, "Char.Stats.mana", "Char.stats.maxMana", "mn")
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registerAnonymousEventHandler("msdp.MANAMAX", function()
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local manaMax = tonumber(msdp.MANAMAX or 0)
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registerAnonymousEventHandler("gmcp.Char.Stats.maxMana", function()
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local manaMax = gmcp.Char.Stats.maxMana or 0
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if manaMax > 0 then
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healthGauge:move(nil, 4)
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healthGauge:resize(nil, 16)
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@ -165,22 +177,20 @@ function lotj.infoPanel.createOpponentStats(container)
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opponentGauge:setFontSize("12")
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local function update()
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local opponentName = string.gsub(msdp.OPPONENTNAME or "", "&.", "")
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local opponentName = string.gsub(gmcp.Char.Enemy.name or "", "&.", "")
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-- Opponent name seems to always be empty string even when fighting, so fall back to something reasonable
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if opponentName == "" then
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opponentName = "Current target"
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end
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local opponentHealth = tonumber(msdp.OPPONENTHEALTH or "0")
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local opponentHealthMax = tonumber(msdp.OPPONENTHEALTHMAX or "0")
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if opponentHealth > 0 then
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local opponentHealth = gmcp.Char.Enemy.Percent
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local opponentHealthMax = 100
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if opponentHealth ~= nil then
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opponentGauge:setValue(opponentHealth, opponentHealthMax, opponentName.."<br>"..opponentHealth.."%")
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else
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opponentGauge:setValue(0, 1, "Not fighting")
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end
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end
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registerAnonymousEventHandler("msdp.OPPONENTNAME", update)
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registerAnonymousEventHandler("msdp.OPPONENTHEALTH", update)
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registerAnonymousEventHandler("msdp.OPPONENTHEALTHMAX", update)
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registerAnonymousEventHandler("gmcp.Char.Enemy", update)
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end
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@ -197,16 +207,17 @@ function lotj.infoPanel.createChatInfo(container)
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}, container)
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local function updateCommnet()
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local commChannel = msdp.COMMCHANNEL or "0"
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local commEncrypt = msdp.COMMENCRYPT or "0"
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if commEncrypt == "0" then
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commnetInfo:echo(commChannel, nil, "l13")
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else
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local commChannel = gmcp.Char.Chat.commChannel
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local commEncrypt = gmcp.Char.Chat.commEncrypt
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if not commChannel then
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commnetInfo:echo("None", nil, "l13")
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elseif commEncrypt then
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commnetInfo:echo(commChannel.." (E "..commEncrypt..")", nil, "l13")
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else
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commnetInfo:echo(commChannel, nil, "l13")
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end
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end
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registerAnonymousEventHandler("msdp.COMMCHANNEL", updateCommnet)
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registerAnonymousEventHandler("msdp.COMMENCRYPT", updateCommnet)
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registerAnonymousEventHandler("gmcp.Char.Chat", updateCommnet)
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-- OOC meter
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local oocLabel = Geyser.Label:new({
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@ -221,8 +232,8 @@ function lotj.infoPanel.createChatInfo(container)
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oocGauge.front:setStyleSheet(gaugeFrontStyle("#31d0d0", "#22cfcf", "#00b2b2", "#009494", "#00b2b2"))
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oocGauge.back:setStyleSheet(gaugeBackStyle("#113f3f", "#073f3f", "#003333", "#002222", "#001111"))
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registerAnonymousEventHandler("msdp.OOCLIMIT", function()
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local oocLeft = tonumber(msdp.OOCLIMIT or 0)
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registerAnonymousEventHandler("gmcp.Char.Chat.oocLimit", function()
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local oocLeft = gmcp.Char.Chat.oocLimit or 0
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local oocMax = 6
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oocGauge:setValue(oocLeft, oocMax)
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end)
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@ -237,7 +248,7 @@ function lotj.infoPanel.createSpaceStats(container)
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energyGauge.front:setStyleSheet(gaugeFrontStyle("#7a7a7a", "#777777", "#656565", "#505050", "#656565"))
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energyGauge.back:setStyleSheet(gaugeBackStyle("#383838", "#303030", "#222222", "#151515", "#222222"))
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styleGaugeText(energyGauge, 12)
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wireGaugeUpdate(energyGauge, "SHIPENERGY", "SHIPMAXENERGY", "en")
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wireGaugeUpdate(energyGauge, "Ship.Info.energy", "Ship.Info.maxEnergy", "en")
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local hullGauge = Geyser.Gauge:new({
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x="3%", y=23,
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@ -246,7 +257,7 @@ function lotj.infoPanel.createSpaceStats(container)
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hullGauge.front:setStyleSheet(gaugeFrontStyle("#bd7833", "#bd6e20", "#994c00", "#703800", "#994c00"))
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hullGauge.back:setStyleSheet(gaugeBackStyle("#442511", "#441d08", "#331100", "#200900", "#331100"))
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styleGaugeText(hullGauge, 12)
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wireGaugeUpdate(hullGauge, "SHIPHULL", "SHIPMAXHULL", "hl")
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wireGaugeUpdate(hullGauge, "Ship.Info.hull", "Ship.Info.maxHull", "hl")
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local shieldGauge = Geyser.Gauge:new({
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x="3%", y=42,
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@ -255,7 +266,7 @@ function lotj.infoPanel.createSpaceStats(container)
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shieldGauge.front:setStyleSheet(gaugeFrontStyle("#31d0d0", "#22cfcf", "#00b2b2", "#009494", "#00b2b2"))
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shieldGauge.back:setStyleSheet(gaugeBackStyle("#113f3f", "#073f3f", "#003333", "#002222", "#001111"))
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styleGaugeText(shieldGauge, 12)
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wireGaugeUpdate(shieldGauge, "SHIPSHIELD", "SHIPMAXSHIELD", "sh")
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wireGaugeUpdate(shieldGauge, "Ship.Info.shield", "Ship.Info.maxShield", "sh")
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-- Piloting indicator
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@ -274,9 +285,8 @@ function lotj.infoPanel.createSpaceStats(container)
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width=16, height=16
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}, pilotBoxCont)
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registerAnonymousEventHandler("msdp.PILOTING", function()
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local piloting = tonumber(msdp.PILOTING or "0")
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if piloting == 1 then
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registerAnonymousEventHandler("gmcp.Ship.Base.piloting", function()
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if gmcp.Ship.Base.piloting then
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pilotBox:setStyleSheet("background-color: #29efef; border: 2px solid #eeeeee;")
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else
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pilotBox:setStyleSheet("background-color: #073f3f; border: 2px solid #eeeeee;")
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@ -290,28 +300,25 @@ function lotj.infoPanel.createSpaceStats(container)
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}, container)
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local function updateSpeed()
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local speed = tonumber(msdp.SHIPSPEED or "0")
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local maxSpeed = tonumber(msdp.SHIPMAXSPEED or "0")
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local speed = gmcp.Ship.Base.speed or 0
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local maxSpeed = gmcp.Ship.Base.maxSpeed or 0
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speedGauge:echo("<b>Sp:</b> "..speed.."<b>/</b>"..maxSpeed, nil, "l12")
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end
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registerAnonymousEventHandler("msdp.SHIPSPEED", updateSpeed)
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registerAnonymousEventHandler("msdp.SHIPMAXSPEED", updateSpeed)
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registerAnonymousEventHandler("gmcp.Ship.Base", updateSpeed)
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local coordsInfo = Geyser.Label:new({
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x="35%", y=32,
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width="40%", height=24,
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}, container)
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local function updateCoords()
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local shipX = tonumber(msdp.SHIPSYSX or "0")
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local shipY = tonumber(msdp.SHIPSYSY or "0")
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local shipZ = tonumber(msdp.SHIPSYSZ or "0")
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local shipX = gmcp.Ship.Base.posX or 0
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local shipY = gmcp.Ship.Base.posY or 0
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local shipZ = gmcp.Ship.Base.posZ or 0
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coordsInfo:echo("<b>Coords:</b> "..shipX.." "..shipY.." "..shipZ, nil, "l12")
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end
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registerAnonymousEventHandler("msdp.SHIPSYSX", updateCoords)
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registerAnonymousEventHandler("msdp.SHIPSYSY", updateCoords)
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registerAnonymousEventHandler("msdp.SHIPSYSZ", updateCoords)
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registerAnonymousEventHandler("gmcp.Ship.Base", updateCoords)
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lotj.infoPanel.spaceTickCounter = Geyser.Label:new({
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x="77%", y=6,
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@ -94,7 +94,7 @@ function lotj.mapper.printMainMenu()
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lotj.mapper.log("Mapper Introduction and Status")
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cecho([[
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The LOTJ Mapper plugin tracks movement using MSDP variables. To begin, try <yellow>map start <current area><reset>.
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The LOTJ Mapper plugin tracks movement using GMCP variables. To begin, try <yellow>map start <current area><reset>.
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Once mapping is started, move <red>slowly<reset> between rooms to map them. Moving too quickly will cause the
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mapper to skip rooms. You should wait for the map to reflect your movements before moving again
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whenever you are in mapping mode.
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@ -282,7 +282,7 @@ registerAnonymousEventHandler("lotjUICreated", function()
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end
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registerAnonymousEventHandler("sysDataSendRequest", "lotj.mapper.handleSentCommand")
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registerAnonymousEventHandler("msdp.ROOMVNUM", "lotj.mapper.onEnterRoom")
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registerAnonymousEventHandler("gmcp.Room.Info.vnum", "lotj.mapper.onEnterRoom")
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end)
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@ -444,7 +444,7 @@ function lotj.mapper.checkAmenityLine(roomName, amenityName, wasPending)
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if addAmenityRoom == nil then
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-- The room name we're triggering on might be the room we just entered but we haven't
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-- received the MSDP event yet, so we'll store this for the next time we do.
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-- received the GMCP event yet, so we'll store this for the next time we do.
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lotj.mapper.pendingAmenity = {
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roomName = roomName,
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amenityName = amenityName,
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@ -463,14 +463,10 @@ function lotj.mapper.onEnterRoom()
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if lotj.mapper.current ~= nil then
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lotj.mapper.last = lotj.mapper.current
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end
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local exits = {}
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if msdp.ROOMEXITS ~= "" then
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exits = msdp.ROOMEXITS
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end
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lotj.mapper.current = {
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vnum = tonumber(msdp.ROOMVNUM),
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name = string.gsub(msdp.ROOMNAME, "&.", ""),
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exits = exits,
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vnum = gmcp.Room.Info.vnum,
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name = gmcp.Room.Info.name:gsub("&.", ""),
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exits = gmcp.Room.Info.exits or {},
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}
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lotj.mapper.processCurrentRoom()
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@ -1,45 +0,0 @@
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registerAnonymousEventHandler("sysLoadEvent", function()
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registerAnonymousEventHandler("msdp.COMMANDS", function()
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local msdpVars = {}
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table.insert(msdpVars, "HEALTH")
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table.insert(msdpVars, "HEALTHMAX")
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table.insert(msdpVars, "WIMPY")
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table.insert(msdpVars, "MOVEMENT")
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table.insert(msdpVars, "MOVEMENTMAX")
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table.insert(msdpVars, "MANA")
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table.insert(msdpVars, "MANAMAX")
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table.insert(msdpVars, "OPPONENTNAME")
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table.insert(msdpVars, "OPPONENTHEALTH")
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table.insert(msdpVars, "OPPONENTHEALTHMAX")
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table.insert(msdpVars, "COMMCHANNEL")
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table.insert(msdpVars, "COMMENCRYPT")
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table.insert(msdpVars, "OOCLIMIT")
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table.insert(msdpVars, "ROOMNAME")
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table.insert(msdpVars, "ROOMEXITS")
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table.insert(msdpVars, "ROOMVNUM")
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table.insert(msdpVars, "PILOTING")
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table.insert(msdpVars, "SHIPSPEED")
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table.insert(msdpVars, "SHIPMAXSPEED")
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table.insert(msdpVars, "SHIPHULL")
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table.insert(msdpVars, "SHIPMAXHULL")
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table.insert(msdpVars, "SHIPSHIELD")
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table.insert(msdpVars, "SHIPMAXSHIELD")
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table.insert(msdpVars, "SHIPENERGY")
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table.insert(msdpVars, "SHIPMAXENERGY")
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table.insert(msdpVars, "SHIPSYSX")
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table.insert(msdpVars, "SHIPSYSY")
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table.insert(msdpVars, "SHIPSYSZ")
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table.insert(msdpVars, "SHIPGALX")
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table.insert(msdpVars, "SHIPGALY")
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table.insert(msdpVars, "SHIPSYSNAME")
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for _, varName in ipairs(msdpVars) do
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sendMSDP("REPORT", varName)
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end
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end)
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end)
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@ -1,5 +0,0 @@
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[
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{
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"name": "msdp"
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}
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]
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@ -90,9 +90,7 @@ registerAnonymousEventHandler("lotjUICreated", function()
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positionRangeCircle()
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registerAnonymousEventHandler("sysWindowResizeEvent", positionRangeCircle)
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registerAnonymousEventHandler("msdp.SHIPSYSX", "lotj.systemMap.drawMap")
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registerAnonymousEventHandler("msdp.SHIPSYSY", "lotj.systemMap.drawMap")
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registerAnonymousEventHandler("msdp.SHIPSYSZ", "lotj.systemMap.drawMap")
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registerAnonymousEventHandler("gmcp.Ship.Base", "lotj.systemMap.drawMap")
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end)
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function lotj.systemMap.resetItems()
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@ -115,13 +113,13 @@ function lotj.systemMap.drawMap()
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end
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-- We use ship max speed as a proxy for "do we have ship data at all"
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if tonumber(msdp.SHIPMAXSPEED or "0") == 0 then
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if gmcp.Ship.Base.maxSpeed == nil then
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return
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end
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local shipX = tonumber(msdp.SHIPSYSX or "0")
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local shipY = tonumber(msdp.SHIPSYSY or "0")
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local shipZ = tonumber(msdp.SHIPSYSZ or "0")
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local shipX = gmcp.Ship.Base.posX
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local shipY = gmcp.Ship.Base.posY
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local shipZ = gmcp.Ship.Base.posZ
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local selfData = {name="You", x=shipX, y=shipY, z=shipZ}
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local itemsToDraw = {}
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